The Game of Sunken Places by M.T. Anderson
The Game of Sunken Places has at its core several relatively humdrum concepts: a board game that plays for real, a hidden kingdom, two friends (one timid, one outgoing), a race to save the (or a) world. This isn’t so bad since so much fantasy works with the same basic materials. The question is whether the author transcends the familiar and here the answer tends to be no.
The story follows a pair of thirteen-year-old friends, Gregory and Brian,
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Thanks for the kind words, Marion! Coming as they are from a professional writer, they are much appreciated!
Wonderful review, Sandy.
The "body count" bothered me a bit less because being dead seemed more like an inconvenience than anything else... unlike…
Detailed, thoughtful review, Bill. I'm going to read it for two reasons. First, Karen Russell wrote it, and second, it…
this sounds like a fun one